一个全随机的刷装备小游戏
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<template>
<div class="equip-dialog" v-if="equip">
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<div class="coins">
{{ t('coins.0') }}:{{ useCoins }}
</div>
<Tooltip :infos="[t('stDesc.1'), t('stDesc.2'), t('stDesc.3'), t('stDesc.4'), t('stDesc.5')]" width="8rem">
<div class="descript">- {{ t('stDesc.0') }} -</div>
</Tooltip>
<div class="equip">
<EquipIcon :equip="equip" />
<div class='name' :class="equip.quality.quality">
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{{ t(equip.type + '.' + equip.base.name + '.0') }}
{{ equip.strengthenLv ? '(+' + equip.strengthenLv + ')' : '' }}
</div>
</div>
<div class="entry">
<div>
<div v-for="v in equip.base.entry" :key="v.id">
{{ t(v.type + '.0') }} : + {{ strengthenValue(v.value, equip.strengthenLv) }}
</div>
</div>
<div class="arror"></div>
<div>
<div v-for="v in equip.base.entry" :key="v.id">
<span>{{ strengthenValue(v.value, equip.strengthenLv + 1) }}</span>
<span class="set">
({{ strengthenValue(v.value, equip.strengthenLv + 1) - strengthenValue(v.value,
equip.strengthenLv) }})
</span>
</div>
</div>
</div>
<div class="btn-group" v-if='!auto'>
<p>{{ t('stren.0') }}<span :class="{ 'red': useCoins < needCoins }">{{ needCoins }}</span></p>
<button class="button" @click="strengthen(false)">{{ t('stren.1') }}+{{ parseInt(equip.strengthenLv) + 1
}}</button>
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</div>
<div class="btn-group" v-if='!auto'>
<p>{{ t('stren.0') }}<span :class="{ 'red': useCoins < needCoins }">{{ needCoins }}</span></p>
<button class="button" @click="strengthen(true)">{{ t('stren.2') }}</button>
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<span v-if="testFlag">{{ equip.strengthenLv }}<span class="arror"></span>{{ testResult }}</span>
</div>
<div class="btn-group" v-if='!auto'>
<p>{{ t('stren.3') }}</p>
<p><input type="number" :placeholder="t('stren32')" max="15" min="5" v-model="autoLv"></p>
<button class="button" @click="startAuto">{{ t('stren.4') }}</button>
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</div>
<div class="btn-group" v-if='auto'>
<p>{{ t('stren.5') }}...</p>
<button class="button" @click="stopAuto">{{ t('stren.6') }}</button>
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</div>
</div>
</template>
<script lang="ts" setup>
import { useStore } from "vuex";
import { reactive, onMounted, ref, computed, watch } from "vue";
import { useI18n } from "vue3-i18n";
import { Tooltip, EquipIcon } from "@/components"
import { strengthenValue, strengthenCoins, replace } from "@/tool"
import { extra_entry_num, weaponExtraEntry, armorExtraEntry, neckExtraEntry, ringExtraEntry, strengthen_rates, jewelryExtraEntry, pantsExtraEntry, shoesExtraEntry, bracersExtraEntry, Entry } from "@/config";
import { createt } from "@/config/i18n";
import Reforge from "./reforge.vue";
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const mt = createt('backpack.');
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const { t } = useI18n();
const { state, commit, dispatch } = useStore();
const auto = ref(false);
const autoLv = ref(12);
const testFlag = ref(false);
const testResult = ref(0);
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const prop = defineProps({
equip: {
type: Object,
default: null
}
});
const useCoins = computed(() => {
return state.playerAttribute.coins;
})
const needCoins = computed(() => {
return strengthenCoins(prop.equip.lv, prop.equip.strengthenLv, prop.equip.quality.quality);
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})
const strengthen = (test?) => {
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if (auto.value && prop.equip.strengthenLv >= autoLv.value) {
auto.value = false;
commit("set_sys_info", { msg: t('strengthenFinish'), type: "win", });
return;
}
if (useCoins.value < needCoins.value) {
auto.value = false;
commit("set_sys_info", { msg: t('stNoCoins'), type: "warning", });
return
}
const lv = prop.equip.strengthenLv;
const len = strengthen_rates.length;
const rate = lv < len ? strengthen_rates[lv] : strengthen_rates[len - 1];
const result = Math.random() < rate ? 1 : -1;
if (test) {
testFlag.value = true;
testResult.value = prop.equip.strengthenLv + result;
} else {
testFlag.value = false;
prop.equip.strengthenLv += result;
dispatch('saveGame');
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}
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commit("add_player_coins", -1 * needCoins.value);
auto.value && setTimeout(strengthen, 200);
};
const startAuto = () => {
auto.value = true;
strengthen();
};
const stopAuto = () => {
auto.value = false;
};
defineExpose({ stopAuto })
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onMounted(() => { });
</script>
<style lang="scss" scoped>
.entry {
width: 100%;
padding: 1rem;
display: flex;
justify-content: space-around;
font-size: 1.2rem;
align-items: center;
div {
text-align: left;
&>div {
height: 2rem;
}
.set {
color: #2fe20f;
margin-left: 0.7rem;
}
}
}
.btn-group {
display: flex;
align-items: center;
justify-content: center;
padding: 0.5rem;
background: #000;
.red {
color: red;
}
}
</style>