一个全随机的刷装备小游戏
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import { getCategory, createExtraEntry, createBase, createSamples } from './base';
import { Entry, Quality, EquipBase, Equip, Categorys } from './bean';
import { qualitys, extra_entry_num } from './constant';
const extraEntrys = ['atk', 'hp', 'def', 'moveSpeed', 'dmgReduc'];
const coefficient = { shabby: 0.7, ordinary: 1, artifact: 1.3, epic: 1.5, unique: 1.8, colorful: 1.8 };
export const shoesColorfulCategorys: Categorys[] = [];
export const shoesUniqueCategorys: Categorys[] = [
new Categorys('qxzl', 'shoes/浅夏紫灵.png', [
{ type: 'moveSpeed', valCoefficient: 1.5 },
{ type: 'atk', valCoefficient: 1.2 },
{ type: 'hp', valCoefficient: 1.4 },
]),
new Categorys('xuedun', 'shoes/血遁靴.png', [
{ type: 'moveSpeed', valCoefficient: 2.8 },
{ type: 'hp', valCoefficient: 1.2 },
]),
new Categorys('talang', 'shoes/踏浪.png', [
{ type: 'moveSpeed', valCoefficient: 1.8 },
{ type: 'hp', valCoefficient: 1 },
{ type: 'atk', valCoefficient: 1.2 },
]),
new Categorys('jiuwanli', 'shoes/九万里.png', [
{ type: 'moveSpeed', valCoefficient: 1.9 },
{ type: 'def', valCoefficient: 1 },
{ type: 'hp', valCoefficient: 1.2 },
]),
new Categorys('hongchen', 'shoes/红尘.png', [
{ type: 'moveSpeed', valCoefficient: 1.2 },
{ type: 'def', valCoefficient: 1.5 },
{ type: 'hp', valCoefficient: 1.4 },
]),
];
export const shoesCategorys: Categorys[] = [
new Categorys('lingguan', 'shoes/灵官靴.png', [
{ type: 'moveSpeed', valCoefficient: 0.8 },
{ type: 'def', valCoefficient: 1.8 },
]),
new Categorys('quanchi', 'shoes/犬齿鞋.png', [
{ type: 'moveSpeed', valCoefficient: 0.8 },
{ type: 'hp', valCoefficient: 1.8 },
]),
new Categorys('kunlun', 'shoes/昆仑履.png', [
{ type: 'moveSpeed', valCoefficient: 0.8 },
{ type: 'def', valCoefficient: 0.8 },
{ type: 'hp', valCoefficient: 0.8 },
]),
];
export const initialshoes = () => {
const type = 'shoes';
const qualityBean = new Quality(qualitys[0], coefficient[qualitys[0]]);
const base = new EquipBase('initial', 'shoes/新手.png', [new Entry('moveSpeed', 10, '+10%', 10, 10)]);
const extraEntry = [new Entry('hp', 10, '+10', 10, 10)];
return new Equip(type, 1, qualityBean, base, extraEntry);
};
export const createshoes = (quality, lv) => {
const type = 'shoes';
const qualityBean = new Quality(quality, coefficient[quality]);
const category = getCategory(quality, shoesCategorys, shoesUniqueCategorys, shoesColorfulCategorys);
const base = createBase(quality, lv, category, coefficient);
const extraEntry = new Array();
const extraEntryNum = extra_entry_num[quality];
for (let i = 0; i < extraEntryNum; i++) {
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extraEntry.push(shoesExtraEntry(quality, lv));
}
return new Equip(type, lv, qualityBean, base, extraEntry);
};
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export const shoesExtraEntry = (quality, lv) => {
return createExtraEntry(quality, lv, extraEntrys, coefficient);
};
export const shoesSamples = createSamples(shoesCategorys, shoesUniqueCategorys, shoesColorfulCategorys, 'shoes', coefficient);