一个全随机的刷装备小游戏
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1 month ago
<template>
<Tooltip :infos="[t('archive.0')]" width="12rem">
<img class="menu-img" :src="menu_icons.exportGame" @click="showMenu">
</Tooltip>
<Dialog :title="t('archive.0')" v-model="showArchive" top="15%" left='8%'>
<div class="archive">
<span class="tip">* {{ t('archive.1') }}</span>
<textarea class="textarea" v-model="archive"></textarea>
</div>
<div class="footer">
<button class="button" @click="copyArchive">{{ t('copyArchive.0') }}</button>
<button class="button" @click="pasteArchive">{{ t('pasteArchive.0') }}</button>
<button class="button" @click="importArchive">{{ t('importArchive.0') }}</button>
</div>
</Dialog>
</template>
<script lang="ts" setup>
import { useStore } from "vuex";
import { computed, onMounted, ref, onBeforeUnmount } from "vue";
import { useI18n } from "vue3-i18n";
import { Tooltip, Dialog } from "@/components"
import { menu_icons } from "@/config";
import { getArchive, AES_CBC_ENCRYPT, AES_CBC_DECRYPT, checkImportArchive, saveArchive } from "@/tool";
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const { t } = useI18n();
const { state, commit, dispatch } = useStore();
const showArchive = computed(() => {
return state.curMenu == 'archive';
});
const archive = ref('');
const key = 'KUf4hM5rThssysJhcRFCfxLR8Imihjl0eMsyhh1M7Wk';
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const showMenu = () => {
if (showArchive.value) {
state.curMenu = null;
} else {
state.curMenu = 'archive';
getArchive().then((rsp: any) => {
archive.value = AES_CBC_ENCRYPT(JSON.stringify(rsp), key);
});
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}
}
const copyArchive = () => {
navigator.clipboard.writeText(archive.value).then(() => {
commit('set_sys_info', { msg: t('copyArchive.1'), type: 'win' })
}, () => {
commit('set_sys_info', { msg: t('copyArchive.2'), type: 'waring' })
});
showMenu();
}
const pasteArchive = () => {
navigator.clipboard.readText().then((text) => {
archive.value = text;
commit('set_sys_info', { msg: t('pasteArchive.1'), type: 'win' })
}, () => {
commit('set_sys_info', { msg: t('pasteArchive.2'), type: 'waring' })
});
}
const importArchive = async () => {
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try {
const data = JSON.parse(AES_CBC_DECRYPT(archive.value, key));
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if (!data || data == 'undfind') {
commit('set_sys_info', { msg: t('loadEmpty'), type: 'warning' });
}
await checkImportArchive(data);
await dispatch('loadGame', data);
saveArchive(state);
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showMenu();
} catch (error) {
console.log(error);
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commit('set_sys_info', { msg: t('loadError'), type: 'warning' });
}
}
const keydown = (e) => {
if (e.keyCode == 65 && !e.ctrlKey) {
showMenu();
}
}
onMounted(() => {
document.addEventListener('keydown', keydown)
});
onBeforeUnmount(() => {
document.removeEventListener('keydown', keydown)
})
onMounted(() => { });
</script>
<style lang="scss" scoped>
.archive {
padding: 0.7rem;
display: flex;
flex-direction: column;
.tip {
color: white;
font-size: 0.8rem;
margin: 0.25rem 0;
}
}
.textarea {
width: 25rem;
height: 15rem;
user-select: text;
background: rgba($color: #ffffff, $alpha: 0.8);
}
.footer {
border-top: 1px solid #ccc;
padding: 0.4rem;
display: flex;
align-items: center;
justify-content: center;
}
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@media only screen and (max-width: 768px) {
.archive {
padding: 0.3rem;
.tip {
color: white;
font-size: 0.8rem;
margin: 0.25rem 0;
}
}
.textarea {
width: 22rem;
height: 20rem;
}
}
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</style>