diff --git a/src/views/backpack/equip-menu/fusion/fusion.vue b/src/views/backpack/equip-menu/fusion/fusion.vue index 269fe02..6eaae88 100644 --- a/src/views/backpack/equip-menu/fusion/fusion.vue +++ b/src/views/backpack/equip-menu/fusion/fusion.vue @@ -79,6 +79,7 @@ const setMaterils = () => { } materials.value = state.grid.filter(equip => { if (!equip) return false; + if (equip.quality.extraQuality != config.extra_quality[1]) return false; if (equip.base.name != prop.equip.base.name) return false; if (equip == prop.equip) return false; if (prop.equip.fusion > 1 && (equip.fusion <= 1 || equip.fusionEntry.type != prop.equip.fusionEntry.type)) return false; diff --git a/src/views/version/update-log.vue b/src/views/version/update-log.vue index 347742b..607eb3e 100644 --- a/src/views/version/update-log.vue +++ b/src/views/version/update-log.vue @@ -44,6 +44,9 @@ const updateLogs: any = [{ '加强存档校验', '系统设置新增游戏加速', ], + bug: [ + '修复远古装备也能做融合材料BUG' + ] }, { date: '2025-05-26', version: '1.0', adjust: [