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溃烂调整,装备弹框BUG修复

1.溃烂层数上限调整为8层,每层效果调整为-10%护甲
2.修复右半屏装备属性弹框错位BUG
2.0
许孟阳 2 months ago
parent
commit
7738884682
  1. 2
      src/config/skill/buff.ts
  2. 2
      src/tool/caller/equip.ts
  3. 4
      src/views/version/update-log.vue

2
src/config/skill/buff.ts

@ -157,7 +157,7 @@ export class ControlBuff extends AttackBuff { @@ -157,7 +157,7 @@ export class ControlBuff extends AttackBuff {
//溃烂
export class KuiLan extends PercentAttackedBuff {
constructor(name: string, last: number) {
super(name, 40, last, 2);
super(name, 10, last, 8);
}
desc(): string {
return replace(t('skill.kongbulingyu.2'), [this.percent]);

2
src/tool/caller/equip.ts

@ -80,7 +80,7 @@ export const callEuqipTipsLocation = (e, mobile) => { @@ -80,7 +80,7 @@ export const callEuqipTipsLocation = (e, mobile) => {
tipsStyle2.left = 'calc(' + x + 'px + 21rem)';
} else {
tipsStyle.right = maxW - x + 'px';
tipsStyle.right2 = 'calc(' + tipsStyle.righ + ' - 21rem)';
tipsStyle2.right = 'calc(' + tipsStyle.right + ' + 21rem)';
}
if (y < maxH / 2) {
tipsStyle.top = y + 'px';

4
src/views/version/update-log.vue

@ -43,6 +43,10 @@ const updateLogs: any = [{ @@ -43,6 +43,10 @@ const updateLogs: any = [{
'弹窗可拖动位置',
'自动重铸费用改为1.5倍',
'十九叉被动数值调整',
'溃烂层数上限调整为8层,每层效果调整为-10%护甲',
],
bug: [
'修复右半屏装备属性弹框错位BUG'
]
}, {
date: '2025-05-23', version: '1.0',

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