From d9e640c0a3a17df332421596a972df07c23610fc Mon Sep 17 00:00:00 2001 From: mengyxu Date: Fri, 25 Apr 2025 09:15:24 +0800 Subject: [PATCH] =?UTF-8?q?icon.ts=E6=94=B9=E5=90=8Dassets.ts=E5=B9=B6?= =?UTF-8?q?=E7=BB=9F=E4=B8=80=E9=85=8D=E7=BD=AEMP3=E8=B7=AF=E5=BE=84?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/config/{icons.ts => assets.ts} | 6 ++++++ src/config/index.ts | 2 +- src/store/action.ts | 6 +++--- 3 files changed, 10 insertions(+), 4 deletions(-) rename src/config/{icons.ts => assets.ts} (93%) diff --git a/src/config/icons.ts b/src/config/assets.ts similarity index 93% rename from src/config/icons.ts rename to src/config/assets.ts index d6a19f6..03f1d72 100644 --- a/src/config/icons.ts +++ b/src/config/assets.ts @@ -1,4 +1,10 @@ const netUrl = window.location.protocol + '//' + window.location.host; + +export const audio_mp3 = { + background:'/audio/backgound.mp3', + battle:'/audio/battle.mp3', +} + export const menu_icons = { backpack: '/img/menu/quest_icon_02.png', shop: '/img/menu/quest_icon_03.png', diff --git a/src/config/index.ts b/src/config/index.ts index 83a90fe..881436e 100644 --- a/src/config/index.ts +++ b/src/config/index.ts @@ -3,6 +3,6 @@ import i18n from './i18n'; export { router, i18n }; export * from './equips'; -export * from './icons'; +export * from './assets'; export * from './base'; export * from './dungeon'; diff --git a/src/store/action.ts b/src/store/action.ts index eb1c546..b6115d8 100644 --- a/src/store/action.ts +++ b/src/store/action.ts @@ -1,11 +1,11 @@ -import { initialWeapon, initialArmor, initialNeck, initialRing, i18n, archive_name } from '@/config'; +import { initialWeapon, initialArmor, initialNeck, initialRing, i18n, archive_name, audio_mp3 } from '@/config'; import { conisOfsell, getAssets } from '@/tool'; import { Base64 } from 'js-base64'; -const backgound = new Audio('/audio/backgound.mp3'); +const backgound = new Audio(audio_mp3.background); backgound.loop = true; backgound.volume = 0.2; -const battle = new Audio('/audio/battle.mp3'); +const battle = new Audio(audio_mp3.battle); battle.loop = true; battle.volume = 0.2; const music = {