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修复鬼门甲被动BUG(预期提升200%,实际提升200倍)

v1.0
许孟阳 4 days ago
parent
commit
db27522972
  1. 2
      src/config/skill/buff.ts
  2. 3
      src/views/version/update-log.vue

2
src/config/skill/buff.ts

@ -138,7 +138,7 @@ export class BlocPercentBuff extends PercentAttackedBuff { @@ -138,7 +138,7 @@ export class BlocPercentBuff extends PercentAttackedBuff {
return replace(t('skill.blocbuff.2'), [this.percent * this.layer]);
}
takeEffect(owner: BattleRole): void {
owner.extraAttr.bloc += Math.ceil(owner.attr.bloc * this.percent);
owner.extraAttr.bloc += Math.ceil((owner.attr.bloc * this.percent) / 100);
}
}
//控制异常

3
src/views/version/update-log.vue

@ -44,8 +44,9 @@ const updateLogs: any = [{ @@ -44,8 +44,9 @@ const updateLogs: any = [{
'修复武器青光被动异常减伤BUG',
'自动出售可勾选神话品质',
],
bug:[
bug: [
'修复一些UI显示BUG',
'修复鬼门甲被动BUG(预期提升200%,实际提升200倍)',
],
}, {
date: '2025-05-20', version: '1.0',

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