12 changed files with 259 additions and 78 deletions
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@@ -0,0 +1,112 @@
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import { BattleRole, callDmgReduc, replace } from '@/tool'; |
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import i18n from '../i18n'; |
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const { t } = i18n; |
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//增益BUFF
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export abstract class Buff { |
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order: number = 1; |
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type: string = 'buff'; |
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name: string; |
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layer: number = 1; |
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maxLayer: number = 1; |
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last: number; |
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constructor(name: string, last: number, maxLayer?: number) { |
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this.name = name; |
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this.last = last; |
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this.maxLayer = maxLayer || 1; |
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} |
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abstract desc(): string; |
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check(): boolean { |
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if (this.layer <= 0) { |
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return false; |
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} |
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if (this.last > 0) { |
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this.last--; |
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} |
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return this.last > 0; |
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} |
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addLayer(add: number) { |
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const n = this.layer + add; |
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if (n > this.maxLayer) { |
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this.layer = this.maxLayer; |
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} else if (n < 0) { |
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this.layer = 0; |
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} else { |
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this.layer = n; |
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} |
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} |
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abstract takeEffect(owner: BattleRole): void; |
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} |
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//减益BUFF
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export abstract class Debuff extends Buff { |
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type: string = 'debuff'; |
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} |
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//异常
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export abstract class Abnormal extends Buff { |
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type: string = 'abnormal'; |
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} |
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//百分比增益BUFF
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export abstract class PercentBuff extends Buff { |
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percent: number; |
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constructor(name: string, percent: number, last: number, maxLayer?: number) { |
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super(name, last, maxLayer); |
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this.percent = percent; |
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} |
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abstract desc(): string; |
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abstract takeEffect(owner: BattleRole): void; |
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} |
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//攻击增益BUFF
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export class AtkPercentBuff extends PercentBuff { |
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desc(): string { |
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return replace(t('skill.atkbuff.1'), [this.percent * this.layer]); |
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} |
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takeEffect(owner: BattleRole): void { |
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owner.extraAttr.baseAtk += (this.percent / 100) * this.layer * owner.attr.baseAtk; |
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} |
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} |
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//爆伤增益BUFF
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export class CritDmgBuff extends PercentBuff { |
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desc(): string { |
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return replace(t('skill.critbuff.1'), [this.percent * this.layer]); |
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} |
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takeEffect(owner: BattleRole): void { |
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owner.extraAttr.critDmg += this.percent * this.layer; |
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} |
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} |
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//爆伤减免增益BUFF
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export class CritDmgReducBuff extends PercentBuff { |
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desc(): string { |
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return replace(t('skill.critbuff.3'), [this.percent * this.layer]); |
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} |
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takeEffect(owner: BattleRole): void { |
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owner.extraAttr.critDmgReduc += this.percent * this.layer; |
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} |
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} |
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//伤害减免增益BUFF
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export class DmgReducBuff extends Buff { |
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dmgReduc: number; |
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constructor(name: string, dmgReduc: number, last: number, maxLayer?: number) { |
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super(name, last, maxLayer); |
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this.dmgReduc = dmgReduc; |
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} |
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desc(): string { |
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return replace(t('skill.defbuff.2'), [this.dmgReduc * this.layer]); |
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} |
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takeEffect(owner: BattleRole): void { |
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owner.extraAttr.dmgReduc = callDmgReduc(owner.extraAttr.dmgReduc, this.dmgReduc); |
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} |
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} |
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//控制异常
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export class ControlAbnormal extends Abnormal { |
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constructor(name: string, last: number) { |
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super(name, last); |
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} |
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desc(): string { |
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return t('skill.' + this.name + '.0'); |
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} |
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takeEffect(owner: BattleRole): void { |
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owner.action = null; |
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} |
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} |
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