import { Entry, Quality, EquipBase, Equip } from './bean'; import { qualitys, entry_initor, extra_entry_num, quality_coefficient } from './constant'; const extraEntrys = ['atk', 'crit', 'critDmg', 'hp', 'def', 'bloc']; export const neckUniqueCategorys = [ { name: 'demonSlayer', icon: 'U_neck01.png', entry: [ { type: 'atk', valCoefficient: 0.7 }, { type: 'hp', valCoefficient: 0.8 }, { type: 'def', valCoefficient: 0.9 }, ], }, { name: 'darkDragon', icon: 'U_neck02.png', entry: [ { type: 'critDmg', valCoefficient: 1 }, { type: 'crit', valCoefficient: 0.5 }, { type: 'hp', valCoefficient: 0.8 }, ], }, { name: 'single', icon: 'U_neck03.png', entry: [ { type: 'critDmg', valCoefficient: 1.8 }, { type: 'bloc', valCoefficient: 0.7 }, { type: 'hp', valCoefficient: 0.7 }, ], }, { name: 'demons', icon: 'U_neck04.png', entry: [ { type: 'critDmg', valCoefficient: 1.6 }, { type: 'atk', valCoefficient: 1.6 }, ], }, { name: 'ipaya', icon: 'U_neck05.png', entry: [ { type: 'bloc', valCoefficient: 0.9 }, { type: 'def', valCoefficient: 0.9 }, { type: 'hp', valCoefficient: 1.3 }, ], }, ]; export const neckCategorys = [ { name: 'crusade', icon: 'Ac_1.png', entry: [ { type: 'def', valCoefficient: 0.9 }, { type: 'hp', valCoefficient: 0.5 }, { type: 'bloc', valCoefficient: 0.6 }, ], }, { name: 'gintamaEyes', icon: 'Ac_5.png', entry: [ { type: 'crit', valCoefficient: 1.1 }, { type: 'hp', valCoefficient: 0.5 }, { type: 'atk', valCoefficient: 0.6 }, ], }, { name: 'iceDragon', icon: 'Ac_7.png', entry: [ { type: 'crit', valCoefficient: 0.75 }, { type: 'critDmg', valCoefficient: 0.5 }, { type: 'hp', valCoefficient: 0.5 }, ], }, ]; export const initialNeck = () => { const type = 'neck'; const qualityBean = new Quality(qualitys[0], type); const base = new EquipBase('initial', 'Ac_3.png', [new Entry('hp', 20, '+20', 100)]); const extraEntry = [new Entry('crit', 10, '+10%', 100)]; return new Equip(type, 1, qualityBean, base, extraEntry); }; export const createNeck = (quality, lv) => { const type = 'neck'; const qualityBean = new Quality(quality, type); const base = createBase(quality, lv); const extraEntry = new Array(); const extraEntryNum = extra_entry_num[quality]; for (let i = 0; i < extraEntryNum; i++) { extraEntry.push(neckExtraEntry(quality, lv)); } return new Equip(type, lv, qualityBean, base, extraEntry); }; export const neckExtraEntry = (quality, lv) => { const type = extraEntrys[Math.floor(Math.random() * extraEntrys.length)]; const initor = entry_initor[type]; const qualityCoefficient = quality_coefficient.neck[quality]; const entry = initor(lv, qualityCoefficient); return entry; }; const createBase = (quality, lv) => { const array = quality == 'unique' ? neckUniqueCategorys : neckCategorys; const category = array[Math.floor(Math.random() * array.length)]; const entry = new Array(); category.entry.forEach((item) => { const initor = entry_initor[item.type]; const qualityCoefficient = quality_coefficient.neck[quality]; entry.push(initor(lv, qualityCoefficient, item.valCoefficient)); }); return new EquipBase(category.name, category.icon, entry); };