一个全随机的刷装备小游戏
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import { createExtraEntry, createBase, createSamples } from './base';
import { Entry, Quality, EquipBase, Equip, Categorys } from './bean';
import { qualitys, extra_entry_num } from './constant';
const extraEntrys = ['atk', 'crit', 'critDmg', 'hp', 'def', 'atkPercent', 'defPercent', 'hpPercent', 'dmgPercent'];
const coefficient = { shabby: 0.7, ordinary: 1, artifact: 1.5, epic: 1.8, unique: 2, colorful: 2 };
class WeaponCategory extends Categorys {
type: string = 'weapon';
}
export const weaponColorfulCategorys: Categorys[] = [
new WeaponCategory(
'qiuai',
'weapon/求爱.png',
[
{ type: 'atk', valCoefficient: 1.8 },
{ type: 'crit', valCoefficient: 1.5 },
{ type: 'critDmg', valCoefficient: 1.3 },
],
'IceBlade,SeeRed'
),
new WeaponCategory(
'qici',
'weapon/鳍刺.png',
[
{ type: 'atk', valCoefficient: 2 },
{ type: 'bloc', valCoefficient: 1.2 },
{ type: 'def', valCoefficient: 1.2 },
],
'QiCi'
),
new WeaponCategory(
'kantou',
'weapon/砍头.png',
[
{ type: 'atk', valCoefficient: 1.6 },
{ type: 'crit', valCoefficient: 1.5 },
{ type: 'critDmg', valCoefficient: 1.5 },
],
'BaoNue'
),
new WeaponCategory(
'shangxin',
'weapon/伤心刺.png',
[
{ type: 'atk', valCoefficient: 1.8 },
{ type: 'crit', valCoefficient: 1.2 },
{ type: 'critDmg', valCoefficient: 1.8 },
],
'ZhaXin'
),
new WeaponCategory(
'aozhidu',
'weapon/鳌之毒.png',
[
{ type: 'atk', valCoefficient: 1.6 },
{ type: 'bloc', valCoefficient: 1.2 },
{ type: 'hp', valCoefficient: 1.6 },
],
'AoZhiDu'
),
new WeaponCategory(
'shijiucha',
'weapon/十九叉.png',
[
{ type: 'atk', valCoefficient: 1.2 },
{ type: 'def', valCoefficient: 1.6 },
{ type: 'hp', valCoefficient: 1.6 },
],
'ShiJiuCha',
0.98
),
new WeaponCategory('datiecheng', 'weapon/大铁城.png', [
{ type: 'atk', valCoefficient: 4.2 },
{ type: 'critDmg', valCoefficient: 4.2 },
]),
new WeaponCategory(
'qingguang',
'weapon/青光.png',
[
{ type: 'atk', valCoefficient: 1.5 },
{ type: 'crit', valCoefficient: 1.5 },
{ type: 'critDmg', valCoefficient: 1.5 },
],
'JianQiDongSiFang',
0.8
),
new WeaponCategory(
'baoxue',
'weapon/暴雪.png',
[
{ type: 'atk', valCoefficient: 1.8 },
{ type: 'crit', valCoefficient: 1.5 },
{ type: 'critDmg', valCoefficient: 1.3 },
],
'BaoFengXue'
),
new WeaponCategory(
'shayi',
'weapon/杀意.png',
[
{ type: 'atk', valCoefficient: 2.8 },
{ type: 'crit', valCoefficient: 1.5 },
],
'BoDongShaYi',
0.9
),
];
export const weaponUniqueCategorys: WeaponCategory[] = [
new WeaponCategory('creation', 'U_Sword01.png', [
{ type: 'atk', valCoefficient: 1.8 },
{ type: 'crit', valCoefficient: 1.5 },
{ type: 'critDmg', valCoefficient: 1.3 },
]),
new WeaponCategory('nameless', 'U_Sword02.png', [
{ type: 'atk', valCoefficient: 2.7 },
{ type: 'crit', valCoefficient: 2.5 },
]),
new WeaponCategory('scarlet', 'U_Sword03.png', [
{ type: 'atk', valCoefficient: 1.8 },
{ type: 'crit', valCoefficient: 1.5 },
{ type: 'critDmg', valCoefficient: 1.3 },
]),
new WeaponCategory('death', 'U_Sword04.png', [
{ type: 'atk', valCoefficient: 1.8 },
{ type: 'crit', valCoefficient: 1.5 },
{ type: 'critDmg', valCoefficient: 1.3 },
]),
new WeaponCategory('frostDragon', 'U_Sword05.png', [
{ type: 'atk', valCoefficient: 1.8 },
{ type: 'crit', valCoefficient: 1.5 },
{ type: 'critDmg', valCoefficient: 1.3 },
]),
new WeaponCategory('dragon', 'U_Sword06.png', [
{ type: 'atk', valCoefficient: 2.8 },
{ type: 'critDmg', valCoefficient: 2.2 },
]),
new WeaponCategory('adventurer', 'U_Sword07.png', [
{ type: 'atk', valCoefficient: 2.4 },
{ type: 'hp', valCoefficient: 1.8 },
]),
new WeaponCategory('seraphim', 'U_Sword08.png', [
{ type: 'atk', valCoefficient: 2.6 },
{ type: 'def', valCoefficient: 1.8 },
]),
new WeaponCategory('shuzhuwan', 'U_Sword09.png', [{ type: 'atk', valCoefficient: 3.9 }]),
new WeaponCategory('leibse', 'U_Sword10.png', [
{ type: 'atk', valCoefficient: 1.9 },
{ type: 'def', valCoefficient: 1.2 },
{ type: 'bloc', valCoefficient: 0.4 },
]),
];
export const weaponCategorys: WeaponCategory[] = [
new WeaponCategory('hellrock', 'W_Sword016.png', [
{ type: 'atk', valCoefficient: 1.2 },
{ type: 'crit', valCoefficient: 1.3 },
]),
new WeaponCategory('warrior', 'W_Sword007.png', [
{ type: 'atk', valCoefficient: 1.2 },
{ type: 'def', valCoefficient: 0.5 },
]),
new WeaponCategory('redWillow', 'W_Sword019.png', [
{ type: 'atk', valCoefficient: 1.3 },
{ type: 'hp', valCoefficient: 1.1 },
]),
new WeaponCategory('sword', 'W_Sword001.png', [{ type: 'atk', valCoefficient: 1.7 }]),
new WeaponCategory('waveBlade', 'W_Sword021.png', [{ type: 'atk', valCoefficient: 1.7 }]),
new WeaponCategory('furryPaw', 'W_Fist003.png', [
{ type: 'atk', valCoefficient: 2 },
{ type: 'crit', valCoefficient: 0.7 },
]),
new WeaponCategory('iceCrystals', 'W_Sword018.png', [
{ type: 'atk', valCoefficient: 1.4 },
{ type: 'critDmg', valCoefficient: 1.3 },
]),
];
export const initialWeapon = () => {
const type = 'weapon';
const qualityBean = new Quality(qualitys[0], coefficient[qualitys[0]], '');
const base = new EquipBase('zhanma', 'weapon/初拥.png', [new Entry('atk', 1, '+1', 1, 1)]);
const extraEntry = [new Entry('atk', 1, '+1', 1, 1)];
return new Equip(type, 1, qualityBean, base, extraEntry);
};
export const createweapon = (quality, lv, category, extraQuality) => {
const type = 'weapon';
const qualityBean = new Quality(quality, coefficient[quality], extraQuality);
const base = createBase(quality, lv, category, coefficient, extraQuality);
const extraEntry = new Array();
const extraEntryNum = extra_entry_num[quality];
for (let i = 0; i < extraEntryNum; i++) {
extraEntry.push(weaponExtraEntry(quality, lv, extraQuality));
}
return new Equip(type, lv, qualityBean, base, extraEntry);
};
export const weaponExtraEntry = (quality, lv, extraQuality) => {
return createExtraEntry(quality, lv, extraEntrys, coefficient, extraQuality);
};
export const weaponSamples = createSamples(weaponCategorys, weaponUniqueCategorys, weaponColorfulCategorys, 'weapon', coefficient);