一个全随机的刷装备小游戏
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import { createExtraEntry, createBase, createSamples } from './base';
import { Entry, Quality, EquipBase, Equip, Categorys } from './bean';
import { qualitys, extra_entry_num } from './constant';
export const bracersExtraEntrys = ['atk', 'crit', 'critDmg', 'hp', 'def', 'atkPercent', 'defPercent', 'hpPercent'];
const coefficient = { shabby: 0.6, ordinary: 0.9, artifact: 1.3, epic: 1.6, unique: 1.8, colorful: 1.8 };
class BracersCategory extends Categorys {
type: string = 'bracers';
}
export const bracersColorfulCategorys: Categorys[] = [
new BracersCategory(
'limao',
'bracers/狸猫足印.png',
[
{ type: 'critDmg', valCoefficient: 1 },
{ type: 'atkPercent', valCoefficient: 1 },
{ type: 'atk', valCoefficient: 1.2 },
],
'LiZhao',
0.8
),
new BracersCategory(
'dushe',
'bracers/毒蛇.png',
[
{ type: 'critDmg', valCoefficient: 1 },
{ type: 'atkPercent', valCoefficient: 0.8 },
{ type: 'atk', valCoefficient: 1.1 },
],
'JuDu',
0.5
),
new BracersCategory(
'xianglong',
'bracers/降龙.png',
[
{ type: 'critDmg', valCoefficient: 1.2 },
{ type: 'atkPercent', valCoefficient: 1 },
{ type: 'atk', valCoefficient: 1 },
],
'Xianglong',
0.1
),
new BracersCategory(
'huojing',
'bracers/火晶环.png',
[
{ type: 'atkPercent', valCoefficient: 1 },
{ type: 'atk', valCoefficient: 1.8 },
],
'DaLiDan'
),
new BracersCategory('xingjia', 'bracers/刑枷.png', [
{ type: 'atkPercent', valCoefficient: 1 },
{ type: 'critDmg', valCoefficient: 1.2 },
{ type: 'crit', valCoefficient: 1.2 },
{ type: 'atk', valCoefficient: 1.2 },
{ type: 'hp', valCoefficient: 1.2 },
{ type: 'def', valCoefficient: 1.2 },
]),
];
export const bracersUniqueCategorys: BracersCategory[] = [
new BracersCategory('duoqing', 'bracers/多情腕.png', [
{ type: 'atk', valCoefficient: 1 },
{ type: 'hp', valCoefficient: 0.8 },
{ type: 'def', valCoefficient: 0.9 },
]),
new BracersCategory('wano', 'bracers/玩藕.png', [
{ type: 'critDmg', valCoefficient: 1.5 },
{ type: 'crit', valCoefficient: 0.5 },
{ type: 'atk', valCoefficient: 0.8 },
]),
new BracersCategory('rsggu', 'bracers/人参果裹布.png', [
{ type: 'critDmg', valCoefficient: 1.2 },
{ type: 'atkPercent', valCoefficient: 1 },
{ type: 'atk', valCoefficient: 0.7 },
]),
new BracersCategory('yingwu', 'bracers/鹦鹉杯.png', [
{ type: 'critDmg', valCoefficient: 1.6 },
{ type: 'atk', valCoefficient: 1.6 },
]),
new BracersCategory('meipusa', 'bracers/美菩萨.png', [
{ type: 'atkPercent', valCoefficient: 1 },
{ type: 'def', valCoefficient: 0.9 },
{ type: 'hp', valCoefficient: 1.2 },
]),
];
export const bracersCategorys: BracersCategory[] = [
new BracersCategory('guoshi', 'bracers/裹尸布.png', [
{ type: 'def', valCoefficient: 0.9 },
{ type: 'hp', valCoefficient: 0.6 },
{ type: 'atk', valCoefficient: 0.5 },
]),
new BracersCategory('xiuyugu', 'bracers/绣与骨.png', [
{ type: 'crit', valCoefficient: 1.1 },
{ type: 'hp', valCoefficient: 0.5 },
{ type: 'atk', valCoefficient: 0.6 },
]),
new BracersCategory('huoshen', 'bracers/火神腕.png', [
{ type: 'crit', valCoefficient: 1.1 },
{ type: 'hp', valCoefficient: 0.6 },
{ type: 'atk', valCoefficient: 0.5 },
]),
new BracersCategory('heishou', 'bracers/黑手.png', [
{ type: 'crit', valCoefficient: 0.75 },
{ type: 'critDmg', valCoefficient: 0.5 },
{ type: 'hp', valCoefficient: 0.5 },
]),
];
export const initialbracers = () => {
const type = 'bracers';
const qualityBean = new Quality(qualitys[0], coefficient[qualitys[0]], '');
const base = new EquipBase('shiwangsy', 'bracers/新手.png', [new Entry('atk', 1, '+1', 1, 1)]);
const extraEntry = [new Entry('hp', 20, '+20', 20, 20)];
return new Equip(type, 1, qualityBean, base, extraEntry);
};
export const createbracers = (quality, lv, category, extraQuality): Equip => {
const type = 'bracers';
const qualityBean = new Quality(quality, coefficient[quality], extraQuality);
const base = createBase(quality, lv, category, coefficient, extraQuality);
const extraEntry = new Array();
const extraEntryNum = extra_entry_num[quality];
for (let i = 0; i < extraEntryNum; i++) {
extraEntry.push(bracersExtraEntry(quality, lv, extraQuality));
}
return new Equip(type, lv, qualityBean, base, extraEntry);
};
export const bracersExtraEntry = (quality, lv, extraQuality) => {
return createExtraEntry(quality, lv, bracersExtraEntrys, coefficient, extraQuality);
};
export const bracersSamples = createSamples(bracersCategorys, bracersUniqueCategorys, bracersColorfulCategorys, 'bracers', coefficient);