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修复远古装备也能做融合材料BUG

2.0
许孟阳 2 months ago
parent
commit
5d6f934d67
  1. 1
      src/views/backpack/equip-menu/fusion/fusion.vue
  2. 3
      src/views/version/update-log.vue

1
src/views/backpack/equip-menu/fusion/fusion.vue

@ -79,6 +79,7 @@ const setMaterils = () => { @@ -79,6 +79,7 @@ const setMaterils = () => {
}
materials.value = state.grid.filter(equip => {
if (!equip) return false;
if (equip.quality.extraQuality != config.extra_quality[1]) return false;
if (equip.base.name != prop.equip.base.name) return false;
if (equip == prop.equip) return false;
if (prop.equip.fusion > 1 && (equip.fusion <= 1 || equip.fusionEntry.type != prop.equip.fusionEntry.type)) return false;

3
src/views/version/update-log.vue

@ -44,6 +44,9 @@ const updateLogs: any = [{ @@ -44,6 +44,9 @@ const updateLogs: any = [{
'加强存档校验',
'系统设置新增游戏加速',
],
bug: [
'修复远古装备也能做融合材料BUG'
]
}, {
date: '2025-05-26', version: '1.0',
adjust: [

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