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@ -112,7 +112,7 @@ const battleWithMonster = (monster) => {
@@ -112,7 +112,7 @@ const battleWithMonster = (monster) => {
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const battleTime = Math.round(player_battle_time * 100 / (100 + state.rebornAttribute.battleSpeed)) |
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const getMsg = (i18nName) => { |
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return t(i18nName).replace('${lv}', monster.lv).replace('${name}', t(monster.type)).replace('${dmg}', takeDmg + ''); |
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return t(i18nName).replace('${lv}', monster.lv).replace('${name}', t('difficulty.' + props.dungeon?.difficulty) + t(monster.type)).replace('${dmg}', takeDmg + ''); |
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}; |
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commit("set_sys_info", { msg: getMsg('battle'), type: 'battle' }); |
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battle.value.timeOut = setTimeout(() => { |
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